XXMI fitting and switches
These controls appear under an XXMI mod row. Fit outfit shows only while Wear on PMX to animate is on.
Fit outfit
Left/right,Up/downandFront/backsliders,Size(0.8 to 1.2) andMirrorSkirt/hair/chest/accessory physics: links the outfit's skirt, hair, chest, tail and accessory bones to the model's physics bones so they sway together. Parts shaped differently may stretch.Auto-fix overlapping meshes: when several ini sections draw the same mesh, only the last is drawn. Turn it on when a merged mod's head looks broken, and off if parts go missing.PMX materials to hide: pick by hand which PMX materials the outfit covers.Autoreturns to the automatic guess.Reset: back to the initial fit values
Mod switches
If the ini has hotkey toggles, you change them with on-screen switches or pick lists instead of pressing keys. When one key changes several variables they are shown as one switch.
Parts: outfit pieces turn on and off.Colors: only textures (colors) change.- Pick lists carry the piece names from the ini comments.
- Switches that only change effects the app does not draw (shaders and so on) are listed in gray text only.
- Changes apply right away. Values last for this session only.
Matching to the game
Game texture swaps: when a mod only repaints a game face or hair mesh, the picture is put on the PMX material whose texture layout looks most alike. Choose another material orDon't applyfrom the list; the choice is saved.Original game parts: pair a game part the mod hides (for example wings) with a PMX material, and that material hides and shows with the switch. The choice is saved in your browser.
Diagnostics
Diagnostics on the mod row prints the pieces and switches it read, lines it could not read, what it does not reproduce, and the fitting result. Copy copies it so you can send it to the mod author (the app never sends it anywhere).
INFO
A merged mod (merged.ini plus sub-folders) can be dropped as a whole folder. Only the first change of a version switch takes a second or two to compute; after that it is instant.